Limit FPS to the average FPS you get using RTSS. Haven't tested anything else because the slowdown is so harsh it makes. A guide to fleet composition. Is there a way to disable the lock? Messing with the Nvidia control panel didn't do it. One. This caused the clocks to be hit sometimes and then at other times drop to as low at 100MHz. But for the most part. I then alt-tabbed the program and my laptop blue-screened. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. or set a max fps limit within the game or video control panel if possible. Consider the recent update, I'm trying to make a selection of mods for a basic Starsector modded experience, so I'm looking for suggestions based on: Additional content QOL improvements Thanks beforehand for any suggestions. and the save should load without difficulty. They come from the HELMET collection in the sprite. 0 coins. We would like to show you a description here but the site won’t allow us. Armor in starsector is different as it is a separate system from hull points. 1a] Nexerelin by Histidine, Zaphide. Nothing in the. note: The following is a transcription from a forums post by Alex. Nemesischonk • War crimes included • 3 yr. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. In any case, I'll email both my save and my mac. Drop Groups. - Updating the drivers. You can also edit the settings. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. I tried a different mouse and different settings, but nothing has fixed the. Limit FPS to the average FPS you get using RTSS. Do the fleets have cores piloting them? You. Campaign is very slow, combat is normal. #12. We're going to increase the drop rate next patch, we noticed we nerfed the drop rate a tad bit too hard. I read somewhere that launching task manager while the game is running, going to details>grimdawn. But then, i launch about 1 cruiser and 4 destroyer to fight against some. The only thing Starsector would benefit from. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;There are 2 settings: a base chance to drop & a multiplier based on ship class. Then the very next battle will drop down to 8-10 . I bought this game a few months ago and played around 200 or so hours and my it ran completely fine, a tad bit of lag when…As stated before, Vanilla does not leak memory, and most good mods do not either. or set a max fps limit within the game or video control panel if possible. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. 3, the newest version of the mod before the drama is 2. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. I'm getting to a point for the first time of any Starsector playthrough, where I now want to remove, said colonies and push back!! Defending has been a bit of a pain (but fun) however, I wanna go at them like a bag of flyint di$€s and weaken them. If you try to remove it as admin later on, or try to set another admin in its place you will get a notification. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. Those may change by whatever power setting you've set on your laptop . r/OculusQuest2. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Version 0. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. • 1 yr. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. Then I think the right file is contents -> MacOS -> starsector_mac. Best. Campaign is very slow, combat is normal. Another easy solution would be the good old cheat engine. FPS don't recover. The monitor is most useful when drawing fire away from enemy capital ships, however, if the enemy has capitals, these battles will be going on for a while and the monitor will quickly begin to have problems due to extended deployment. - Mod Profiles allow swapping between different groups of mods/versions easily. 03. comments sorted by Best Top New Controversial Q&A Add a CommentStep 2: Look for a low hazard planet to colonize in an high danger system. Add Legacy class Star Destroyer, Sabaoth Destroyer, Republic and CIS Transport ships;. so Starsector drops to a 30 FPS goal, and I saw idle around 50%; as fleets leave the display area, Starsector changes it's goal back to 60 (or something higher than 30) Now maybe I should not call these slowdowns, and I can't tell whether / how many people in this thread witnessed the same thing. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. Though it gets memey after a certain point. I am having a strange problem with FPS though. Dev mode can be activated by editing settings. Remnant ships with officers have a chance to drop cores of their respective color. To download notepad+, you can just go into your program files 86, fractal softworks, starsector-core, data, config, then click settings. Same with luddic enhancement. Might give a wonky result that instead of returning "true" on whether the core drops, it returns "false". 96a (Released) Patch Notes. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. It seems weird because you should easily get 60 FPS even with a lot of mods on your rig. As things are, most ship packs and factions should at the very least be functionnal. You can change drop chances in drop_groups. The images featured at the top are a selection of Alpha Core portraits. In the mojave i get ~100 fps but my fps is generally in the 40's in the Frontier and sometimes down to sub 20. If you have Nexerelin, you can make a system with like 4 shitty colonies, give them each an alpha core battlestation, and then go "harvest" every once in a while for alpha cores. 3. For now you can adjust it yourself by going to data->config->sounds. Let me try this out, I hope it works. 16. It used to be called Starfarer. To enable choosen preset, just download settings file, rename it to settings. 5. 5gb : 14fps, 6gb : 12 fps, 6. This helps a lot but makes all edges jagged (totally worth it). Could be a couple of causes but check that first up. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. Hello fellow space traders. Specs are at the end of the post, it's not the hardware. I took an exploration job and managed to find nearly a million credits in valuables. This is especially annoying in Warzone since it can last a long time and I can't really do shit. Hello, I have a very annoying issue with the game. Reduce FPS. The performance percentage in the top left seems to stay around 10-15%, and this doesn't happen running it in Windows on the same machine. So you can set a 0. Change the numbers at the end of the lines to what you want. ago. You can fire by press the. Rig: AMD 5600X CPU 32 Gig RAM 3080 GPU game is installed on a fast NVMe SSD (Samsung 980 pro). Go to starsector r/starsector. json (don't use. Reds are Gamma cores, Yellows are Beta and Blues are Alpha. 1 / 2. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. Join. Features. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. 2 SSD, 32 GB RAM, and I forgot the name but a pretty decent CPU yet when I go into a…Background. In battle between 1-5%. Whatever the case may be, I'm getting 60 fps. 1. I have a relatively robust system, ryzen 5 CPU, 3060ti GPU, 64gb ram, but starsector still seems to run poorly at 35 to 60 fps in most situations and down to 10 or 15 fps in battle with heavy drone swarm or missile spawn [thanks kadur and blade breakers. New patch is the perfect time to drop in, welcome to the community. Hammerhead is still my go-to for destroyers. I can already tell you the Leadership tree is starting off with a D rank skill though lol. 1. I get questions all the time across multip. exe and starsector. I kill those ridiculous remnant battle carriers that [Ship/Weapon pack] introduces. In the mean time you can adjust the drop rate by opening [starsector folder]modsOmegaBlueprintsdatacampaignspecial_items. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. An in. You could restrict your mods a bit. 25. Nat weathers, community shaders, upscaling, vanilla HDR looks very similar to Nat weathers with ENB made for nat weathers and saves 20-30% fps. After each step, check to see if the problem is gone: 1. -An IT professional and amateur mechanicAs stated before, Vanilla does not leak memory, and most good mods do not either. This is a problem were FPS drops usually first in the menus and then switches to the game. Modded being a bit more of a drop. Mods that add new markets are especially bad, and i think adjusted. 96 was focused on adding stuff to the game, not modifying existing code, after all. r/starsector. r/starsector • What’s the best part of the 0. cassandra112. 7ghz. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. With the command bar mod it will tell you exactly how much you are using and have to use as well as fps. 2) Check or uncheck the box specifying whether or not you want to make it large address aware. You should be OK. json file. Newtonius said: No, 1600 on the infinity fabric is fine, whether auto or manually set doesn't make a difference, as long as it's half the RAM frequency (because DDR stands for double-data rate. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. You get a rough monetary value of loot, which is boosted by salvage ships and many talents. Appropriate-Camp-490. Here, 9 effective methods to fix low FPS are displayed with detailed instructions. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. Starsector > Mods > [0. try changing starsector-coredataconfigsettings. Just have to find and beat it. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. - fullscreen. Starsector is such a good game i have trouble enjoying other games. I tried to tweak with my settings a bit to reduce. If for whatever reason you need to Load A Save you will need to exit Starsector and reopen it. The reason i think this is because the FPS and the idle % counter at the bottom mid of the screen never seems to fluctuate. 0: Updated to 0. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Then change the value to whatever you want. For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). 0 (April 24, 2018): – Initial releaseGet elite shield modulation & sensors. 1. Alternatively, you can drag and drop a file on the gray text box. Re: Starsector 0. Version 0. 04, with an Nvidia GeForce GT 520. exe through the NVIDIA control. I just finished my first playthrough in full vanilla and decided to add some mods. Saw that Industrial Evolution had an update. • 1 mo. So, turning on verbose logging from Starsector's settings. To accomplish this, use the game's simulator function in a mission, pilot a Wolf or Lasher, spawn some enemy frigates, and fight them over and over until you can win consistently. Yeah i have the same Problem. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. DarknightK • 2 yr. Raises max player level to 20, 25, 30, or 40, while maintaining a vanilla-like levelling rate and Story Point gain, even at level cap. Re: Starsector combat freeze after ~1hr game time (MacOS) Having removed a couple faction mods and music pack this issue doesn’t seem to be going away. In my last run prices never seemed to change. I play on linux, on a pretty big host and I regularly encounter small freezes (during combat, mainly) and FPS drops, down to 15, while traveling in-system or in hyperspace, especially if I speed up time. The asteroid ship pack is a simple ship pack that adds ships made from asteroids that can spawn on pirate and independent fleets. A drop group is a set of items from which specific items will be picked. With these skills, a fleet full of d-mod ships costs 45% less supplies per day to maintain. This mod gets rid of the shield glow but keeps the weapon glow on affected fighters, so you can avoid losing 30 fps whenever a Heron. "vsync":true --------> "vsync":false. The ram usage from console command doesn’t seem to ever pass 50% though. * Surveying. The main problem with the Radiant is it takes a level 5 skill that competes with another very good skill (triple built-in hullmods) You can use story points to rearrange your skills. ago. So I just reinstalled the game for the new patch (love it to death, fwiw) and I'm having some awful slowdowns in combat. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. 1a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economi. click on a drone in the middle of the swarm press f and watch them instantly disappear. All the portraits were generated using Severian Void's Stable Diffusion model for Starsector portraits, using images of each AI core as a base. The most recent version on one of their saved pages is 2. I have no idea what's causing this, and even stranger is like maybe 1 battle (no matter size) will run at a smooth 60. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. A mod is better though, since you do not have to alt tab to. csv at. Note that V-Sync must be turned off to make FPS limiter work. (if your eyes can handle it you can also reduce it to 20) ########. I also stream Starsector on Twitc. That's a massive difference. r/starsector. Frontier is generally more demanding on my machine than normal fnv. FPS drops massively when using multi-display mode, regardless of AA being on or off. intrinsic_parity. 2 speed with ctrl+B as a key combination, for example. Perks in the leadership tree also work to strengthen you. Crypto It prevents asteroid impacts, plus reduces terrain movement penalties. It's also weird that it will drop around 5 gamma and 1-2 betas per engagement but the AI captains of enemy ships are almost exclusively Alphas. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at the smallest battle size. Without Razer - 5gb : 11 fps, 5. Get the skills that reduce the impact of dmods, make them reduce ship maintenance, and make salvaged ships have fewer dmods. The large ripple uses a lot of video memory. In the light modded and heavy modded saves the title screen also runs at a low fps until I load a save. Click on your game, and press the Uninstall button. 7. I've tried reinstalling GPU drivers, the game, and my mouse drivers. json" and change. Fast Engine Rendering v1. They are a fairly common drop from Motherships. . 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. Intermediate and advanced mode (Advanced shown): 1) Add files through the "Add" drop down menu or click on on Add Files. One more battle/five more markets, and I have to restart. I saw FPS instability. [4] The player is able to. ini file within the GraphicsLib folder in a program like Notepad++. CryptoOnly build a star fortress and whatever else you need to keep the colony above 0 stability. I have allocated additional RAM (4GB), but it still has this performance. Business, Economics, and Finance. It is back to maxing out the GPU at 100%. json of a given mod to make it compatible with the current version. #7 (ノ° °)ノ. "maxShipsInFleet":30, Increase the number. The slowdown starts a few hours into a playthrough. Problem solved, 1-2 dmods are actually more of a boon now. 2. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. Alpha AIs also administer them. 19. Alpha Cores were designed by humans, and remnant ships were most likely designed by Alpha Cores, which is why they have technologies that seem impossible for current and past shipmakers. So you can set a 0. white, 256f, 15000, 400f); I know that the "15000" is the orbit radius, the "2" is probably the type of Ringband in "rings_ice0. They get like 15 fps in normal battles. True. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. That file contains the tables that are rolled for when you find loot. A better indication of an imminent update is Alex’s twitter. Betas are fairly useful, using a single beta on a colony does not attract much attention. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. Finally, if none of the previous steps helped you by eliminating or at least reducing the in-game FPS, we advise you to reinstall the game. The option may need to be enabled if not already present. 1. json file you can modify to help with that. Starsectorstarsector. I'm on mobile, but there should be some settings you can change in the configuration files. 9a. armor weakens incoming damage and is more resistant to ballistic weapons than energy. by rendering less frames the cpu can focus elsewhere. Starsector. This math proves it. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. The dead memory will add up each battle, slowly deteriorate the performance. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. json should be set to false for anyone using an AMD GPU unless you're already getting constant 60 fps. Features - Mod Browser to view and install mods from the Forums and Discord's #mod_updates without leaving SMOL. Note that V-Sync must be turned off to make FPS limiter work. . GraphicsLib). . They work, and when they hit they tend to make a big difference thanks to their massive alpha. 2D RPG/Trade/Fleet Combat Game Members Online [Teaser] Hostile Activity rework self. This sounds like V-Sync/FPS problem, you can try to set the FPS limit in game, if that does not work, you can try to enforce it in nvidia/AMD control panel for the game. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. I just learned about changing a file setting to allow Starsector to use more available RAM so I'll see if that makes a difference along with playing around more with Graphics Lib's settings. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Having read through the log though i can’t seem to see what the problem is. Very much recommend. No dice. Asher is a great raid target; it has an orbital works so you can steal valuable heavy armaments, very low defenses, usually has no fleets nearby, and is close to a gas giant so you can drop right in even if you don't have transverse jump. Tech-mining is excellent. Turn on Vsync, gysync etc. Getting out is a bit harder though. . Control-capslock toggles the game to run in as-fast-as-possible mode. Back in the days of this game being made , something like 30 fps was a standard so creators locked every ingame speed to fps as kind of internal timer. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A quick google search suggests that there's a compatibility issue between recent AMD cards and lwjgl,. In game, it's showing that I'm rarely idle. Starsector horrible performance. On the campaign map, if the game is paused after pressing either ESC. Turn on Vsync, gysync etc. Starsector demands that you are good enough at the game's combat layer to consistently win against overwhelming odds, because the early game is always difficult. I initially had it on a small SSD and then. The biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsector\jre\bin\java. Suggest 8gb to 16gb if you can. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. I wonder if the dev will switch to lwjgl 3 and thread it a bit better (MT lighting calcs). For example, the "basic" drop group might include fuel, supplies, metal, and heavy machinery - so we could then say "drop 10,000 credits worth of items from the 'basic' group". "vsync":true --------> "vsync":false. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. The game is set to my monitor's resolution with fullscreen disabled. Starsector thread Anonymous 03/11/20 (Wed) 18:32:24 1e1e50 No. Hello fellow space traders. It used to be called Starfarer. Am I nuts or do [REDACTED] fleets drop hardly any AI cores? I've been on the search for Alpha cores recently and have been hunting Ordo after Ordo. Method 2: Turn Off Fullscreen Optimizations. FPS will drop to like 16 (although it's definitly more like 5) and the idle rate hits 0% hard. . Recommended for people with 6 GB of System RAM. I've turned off vysnc and have 16gb of RAM starsector can use. Each type of core has a base % chance of dropping after each battle - 5% for Alpha, 10% for Beta and 20% for Gamma cores. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. Magiclib. 04, with an Nvidia GeForce GT 520. If you ask on the discord they can give you files for that. D3v1LGaming • 1 yr. 5gb :9 fps, 7gb : 9 fps. albeit I have 500 dp as well and it works pretty good for me on normal speed and without zooming out a lot on big battles. It can be due to a mod accidentally keeping object reference of combat engine so the Java is not able to garbage collect it, leaving a big chunk of memory occupied indefinitely. When playing on 1600 x 900, i run the game at a nice 60 fps…I have high frame rates, especially on low graphical settings, but then suddenly there is a drop in frames and produces screen tearing and stuttering. For instance it says right in the window that they'll pay up to 600 or so at the crazy price before they'll do a slightly above market. Like Bob Ross said: "It's your world, you can put anything you like in it" or something like that. 47K subscribers in the starsector community. - fps 144. The Groups rare_tech and rare_tech_low are those who are responsible for the Domain-Tech items you find. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. From the Power Options window, select the "High Performance" option to give your laptop a boost for running applications. csv and in the rarity column. (large fight being my 2 carriers vs 5-10 ships) Did that a couple of days ago and my fps doubled, makes me wonder why Java 8 ain't the default. Behold, I have returned to infest your nightmares once again. The benefits of a Dram are well known. Background. This sounds like V-Sync/FPS problem, you can try to set the FPS limit in game, if that does not work, you can try to enforce it in nvidia/AMD control panel for the game. If not, then find those mods and defiantly stop running your game at 3x speed. Once the many, many factions start really growing and the Templars pop up, then it goes from using about 6'ish GB of vram when starting a new game and ends up using 9GB+ and goes from being perfect to becoming unplayable at that point. The Red Planet - Unique colony building blueprint if you defeat the defensive fleet. Thanks a lot for this tip !PresidentMattDamon • 1 yr. 5. Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently. json file to allow you to transfer items quickly using the Alt key. It supposedly helps with the bottleneck. It requires manual setup to get autosaves working. Best. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. I have massive fps drops in big battles and I'm pretty sure thats because Starsector isn't using my GPU:. alternatively you can just copy some player fleet and skill set, many are very good and guarantee win again 90% in game enemy's. Playing nexerelin with a few more factions installed and at some time my FPS Just drops. Voice line sfx from Star Wars Empire at War are property of Petroglyph. 3) Click on save to commit the changes. Right click on the Starsector shortcut and see if you've got the option for "Run with graphics processor ->". jreinjava. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. The first being the outermost, pixel wide green border that appears on some menus. - Change vmparams or the starsector . Look at the following line of code: system. sh file. Use any extra deployment points to deploy long ranged ships to support your station, hit autopilot and go make a sandwich or something. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). To have access to unlimited number of colonies, you would need alpha cores as administrators. 3.